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Tutorial: 3D Car With A Camera Following It

Ever wondered how to build a simple 3D car movement with camera that follows the car? Let’s have a look at this tutorial, which uses Alternativa 3D 8 (Molehill). Download Alternativa 3D 8. This...

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Post Mortem: Papa’s Taco Mia by Flipline Studios

Post Mortem: Papa’s Taco Mia!   Introduction Papa’s Taco Mia! is the third game in our series of hands-on cooking sims, with Papa Louie expanding his restaurant empire and branching out into the taco...

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Announcing Mochi Achievements!

I am happy to announce the official release of the new Mochi Achievements API! Mochi Achievements API Summary Flash game developers can now implement a completely customizable achievements system in...

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Mochi Community Event Wrap-Up: All About Ads!

All About Ads The Mochi community event “All About Ads” has come and gone, thanks to everyone for stopping by! We hope it was informational, if not at least a little bit entertaining. If you missed it...

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Recap: Mochi London 2011

  What Is Mochi London? Mochi London has been held for 3 consecutive years now as a community-driven Flash game developer meetup averaging 8-12 attendees, and has traditionally resulted in open...

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Building A Retro Platform Game In Flixel, Pt. 1

Building a retro platform game in Flixel, Part 1 Note: This tutorial was originally written for .net magazine. I’m now allowed to publish it here, so read on and enjoy! Grab the files for download...

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Adding Mochi Ads & Scores to a Stencyl Game

Mochi Media is one of the most popular ways for Flash game developers to make money with their games using  their in-game ads product Mochi Ads. Mochi is also a one-stop solution for game analytics,...

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Mochi Community Contribution: Creating Ally AI by Danny Buoncore

Creating Ally AI That Locates Nearest Enemy and Attacks In this tutorial, you will learn: Basic for loop usage Basic array usage How to find the distance between two points How to use Math.atan2() to...

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FGS 2012 Advisory Board Series: Simon Lachance

FGS 2012 Advisory Board Interview Series This is part four in a series of interviews of the Flash Gaming Summit 2012 Advisory Board. This is your chance to get to know the folks who determine the...

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Tutorial: Custom Leaderboards With Mochi API (AS3)

Hi everyone, I haven’t found any example how to create a custom leaderboard, so I’ve decided to create one. I’m sure that it can be useful for you :) To follow this tutorial, you should be familiar...

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Mochi Ads for Unity3D Flash games

As some of you may have noticed, Unity3D currently has a public preview period for their Flash exporting feature. During this preview period, you can export your Unity3D games as a .swf game for free....

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Mochi London 2012 Recap

Mochi London 2012 – Better late than never edition! In this write up I’ll try not to mention Nando’s too much. Seriously! I’ll try. Of course, this is the better late than never edition as I also...

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John Cooney (jmtb02): FGS 5 Advisory Board Interview Series

FGS 5 Advisory Board Interview Series, Take 3 Welcome to my third installment of the FGS 5 Advisory Board Interview Series! This is your chance to get to know the folks who will determine the content...

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2012 Flash Games Market Survey Results

I am happy to announce that the results are in for the 2012 Flash Games Market Survey! This is the 4th year we have conducted the Flash Games Market Survey. This year we partnered with Adobe and...

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Mochi Ads for Unity3D 3.5.7 & 4 Flash Games

UPDATE: Yes, an update before the bridge and this article are even released… Some time ago, Unity decided to stop selling the Flash add-on. So this article is now only for those who have already bought...

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Indie Your Face: An Interview with Lachhh from Berzerk Studio

The holidays have come and gone, and Simon Lachance (aka “Lachhh”) of Berzerk Studio is still in the giving mood. He has created a great new video series called Indie Your Face, where he gives indie...

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